WeaponsintermediateUpdated: 9/25/2026

Base Wars Weapons List: Full Arsenal, Stats & Unlock Paths

Browse the complete Base Wars weapons list with damage stats, fire rates, and unlock paths for every assault rifle, sniper, SMG, and shotgun in the game.

The Base Wars weapons list pulls together every firearm, blade, and explosive that players can equip in this team-based Roblox shooter, and knowing which ones to chase first can shave hours off your grind. Damage per second, reload speed, and unlock tier all matter when two bases are trading fire, so a clear reference helps newcomers and veterans pick the right tool for every role. This guide breaks down the full arsenal, the stats that actually matter, and the fastest paths to unlocking every category in the game.

Base Wars Weapon Categories and Core Stats Explained

Base Wars sorts its arsenal into five primary categories, each with distinct roles in a base raid. Assault rifles dominate mid-range engagements, sniper rifles reward precise long-range picks, SMGs excel at clearing interior rooms, shotguns shred point-blank corners, and explosive launchers break fortified walls. Every weapon in the game carries six core stat blocks that decide how it feels in combat: Damage, Headshot Multiplier, RPM (rounds per minute), Magazine Size, Reload Time, and Optics Zoom.

The stat numbers in the tables below are pulled from community testing and from in-game values documented by players like p1ckle0 and Cheesenurger in their public weapon demonstrations. According to community data, the M16 Flame, DKH-16, DKP-12, and MG36 are widely cited as top-tier picks across multiple categories, making them reliable benchmarks for new players learning the meta.

StatWhat It ControlsWhy It Matters
DamagePer-shot hitpoints removedSets the kill ceiling on body shots
Headshot MultiplierBonus damage on headshotsDecides one-tap potential at range
RPMFiring speed in rounds/minDrives sustained DPS output
Magazine SizeRounds before reloadLonger mags reduce downtime in pushes
Reload TimeSeconds to refill magazineShort reloads keep you in the fight
Optics ZoomScope magnification levelHigher zoom favors long-range lanes

Each category leans on different stat priorities. A sniper rifle with 1.5x or 2x zoom and a 3x headshot multiplier will outperform an SMG at long range, while a shotgun with 8+ pellets and a 1.5x multiplier dominates corridors. Understanding the stat table before you grind keeps you from wasting Robux on a weapon that does not match your playstyle.

Base Wars Assault Rifles and the Best AR to Chase

Assault rifles form the backbone of most Base Wars loadouts because they blend solid damage with manageable recoil and flexible optics. The full Base Wars assault rifles roster includes the M4, M16, M16 Flame, AK-47, AK-47 Gold, M16 MKII, SCAR-L, MG36, and the late-game DKH-16. Each rifle rewards a slightly different playstyle, from the laser-accurate SCAR-L for tap-firing at range to the punishing MG36 for suppression during a base breach.

When players ask about the Base Wars best assault rifle, the answer usually comes down to two names: the M16 Flame and the DKH-16. The M16 Flame is widely cited in community tier lists for its blend of high fire rate, three-round burst accuracy, and stylish tracer rounds that make hit confirmation easy during chaotic fights. The DKH-16 sits at the top of the damage charts and rewards players who can control its heavier recoil, which is why it is a staple pick in high-rank matches.

Assault RifleDamageHeadshotRPMMagazineReloadUnlock Tier
M4341.5x750302.0sStarter
M16361.5x800302.0sTier 2
M16 Flame381.5x850301.8sTier 5
AK-47401.5x600302.4sTier 3
AK-47 Gold421.5x600302.4sTier 6
M16 MKII401.5x850301.8sTier 5
SCAR-L331.5x625302.0sTier 2
MG36351.5x900503.0sTier 5
DKH-16481.5x700302.2sTier 7

According to community data from p1ckle0's weapon demonstrations, the M16 Flame and DKH-16 consistently rank above the rest of the assault rifle class for both solo queue and organized squads. Players who prefer a steadier recoil pattern often swap the DKH-16 for the M16 MKII, which offers nearly identical RPM with slightly less damage. For a full ranking of the meta options, the Base Wars tier list breaks down every weapon class in order.

Base Wars Sniper Rifles, SMGs, Shotguns, and Explosives

Beyond assault rifles, Base Wars offers a deep bench of long-range, close-quarters, and explosive tools. The sniper rifle class includes the Intervention, BFG 50, AWP, Gold Sniper, and the late-game DMR X. SMGs cover the MP5, MP5 MKII, MP40, MP40 MKII, P90, and Vector. Shotguns run from the Striker 12 to the DKP-12 and SPAS-12. Explosives add the M79 Grenade Launcher and the RPG-7 for breaking fortified bases.

Sniper rifles in Base Wars reward one-shot precision. The Gold Sniper (showcased in Cheesenurger's weapon demo) deals massive headshot damage and pairs with a high zoom optic, making it the premier pick for hold-down angles on rooftops or windows. The DMR X sits at the top of the marksman class, and according to community weapon demonstrations, it deals 179 body damage with 258 headshot damage, 1400 RPM, 50-round magazine capacity, a 1-second reload, and 1.35x optics, plus an underbarrel pump shotgun for emergency close-range defense. For a focused breakdown of long-range picks, the Base Wars best sniper rifle guide covers scope choices and firing cadences in more detail.

Sniper RifleDamageHeadshotRPMMagazineReloadOptics
Intervention1102.5x4053.5s2.0x
BFG 501302.5x3554.0s2.0x
AWP1202.5x40103.8s1.5x
Gold Sniper1452.5x4053.8s2.0x
DMR X1791.4x1400501.0s1.35x

SMGs trade raw damage for blistering fire rates and tight hipfire spread, which makes them the fastest way to clear a contested room. The MP5 is the most forgiving starter, while the MP40 MKII and Vector push RPM past 1000, which shreds armor in sustained bursts. According to community data, the MP40 MKII is one of the most reliable close-range picks because its 1.0-second reload keeps you fighting through multiple engagements without cover breaks.

SMGDamageHeadshotRPMMagazineReload
MP5241.5x900301.8s
MP5 MKII261.5x950301.7s
MP40281.5x1000321.5s
MP40 MKII301.5x1050321.0s
P90221.5x1100502.5s
Vector251.5x1200251.2s

Shotguns in Base Wars are built around pellet count and one-shot headshot potential. The Striker 12 is a reliable entry gun with 8 pellets per shell, while the DKP-12 adds a longer magazine and tighter spread for room clearing. The SPAS-12 switches between semi-auto and pump modes, making it the most flexible option for players who want both burst damage and sustained fire.

ShotgunDamage (per pellet)PelletsHeadshotMagazineReload
Striker 121481.5x82.5s
DKP-121681.5x122.2s
SPAS-121881.5x82.0s

Explosives round out the arsenal with the M79 Grenade Launcher and RPG-7. Both deal massive splash damage, which makes them essential for breaking enemy base walls before a push. The RPG-7 deals higher direct damage, while the M79's faster reload lets you chain grenades during a breach.

ExplosiveDamage (direct)SplashMagazineReload
M79906011.5s
RPG-715010013.0s

For players who want to see these weapons in action, p1ckle0's BW weapons tier list video walks through every category and explains the ranking choices in real matches.

How to Unlock Every Weapon in Base Wars

Unlocking the full Base Wars arsenal takes time, currency, and a clear progression plan. Players who want to know how to unlock all weapons in Base Wars should focus on three primary paths: in-game cash, crate drops, and Robux-based game passes. The in-game cash route is the slowest but most accessible, while game passes speed up the grind significantly for players who play daily.

In-Game Cash and Level Progression

The starter arsenal — M4, MP5, Striker 12, and the Intervention — unlocks automatically as you level up, which means every new player can use them within their first hour. Higher-tier weapons like the M16 Flame, DKH-16, DKP-12, and DMR X sit behind cash gates that range from 15,000 to 250,000 in-game currency. According to community data, the fastest way to farm that cash is to play the objective on smaller maps where round length is shorter, because cash payouts scale with round completion bonuses and kill participation.

Crate Drops and Random Unlocks

Several mid-tier and high-tier weapons come exclusively from BW Crates, which drop at the end of every match. Crates contain random weapons from the full pool, which means consistent play increases your odds of pulling a rare. Community testing suggests the drop rate for top-tier weapons like the Gold Sniper and DKH-16 is around 2 to 5 percent per crate, so plan to open dozens before you see the rarest guns. Players who want to maximize crate income should join a squad and play on bonus-cash weekends, where crate drop rates are reportedly doubled.

Game Pass Discounts and VIP Boosts

Players who spend Robux can buy the VIP Game Pass, which unlocks exclusive weapons and applies a permanent discount to all in-game cash purchases and crate rolls. According to the official game pass descriptions, VIP also boosts the cash reward per kill, which speeds up the grind toward high-tier weapons. The Base Wars best game pass guide breaks down every VIP tier and which one offers the best value for unlock-focused players.

Step-by-Step Unlock Priority

For players planning a structured grind, the most efficient order is to start with the AK-47 and M16 at Tier 2, push to the MG36 and MP40 MKII at Tier 5, then save cash for the DKH-16 and DMR X at Tier 7. Skipping cosmetic variants like the AK-47 Gold until the end keeps your wallet ready for the high-impact weapons that actually change your win rate.

Best Loadouts and Weapon Picks by Playstyle

Choosing the right Base Wars best weapons depends entirely on how you like to play. Snipers anchor rooftops and hold long sightlines, assault rifle users push mid-range lanes, SMG players clear interior rooms, and shotgun rushers thrive in tight corridors. A balanced squad usually runs one sniper, two assault rifle players, one SMG, and one shotgun, which covers every engagement range in a base raid.

Sniper Loadout

The Gold Sniper paired with the M16 Flame as a secondary gives you long-range one-shot power and a reliable mid-range fallback when enemies push your angle. The Gold Sniper's 2.0x optics and 2.5x headshot multiplier make it the most lethal long-range pick, while the M16 Flame's burst mode and 1.8-second reload let you hold your position through multiple counter-pushes.

Assault Rifle Loadout

Players who prefer flexible mid-range combat should pair the DKH-16 with the MP40 MKII. The DKH-16 wins mid-range duels through raw damage output, while the MP40 MKII covers close-quarters corners during base breaches. This combo is widely cited in community tier lists as the strongest all-purpose pairing because it handles every range without forcing a weapon swap.

SMG Rush Loadout

SMG-focused players should run the Vector as a primary with the Striker 12 as a panic secondary. The Vector's 1200 RPM shreds armor during sustained pushes, and the Striker 12's 8-pellet spread deletes anyone who corners you in a tight hallway. According to community testing, this is the fastest loadout for clearing contested rooms before the enemy team can rotate.

Explosive Breacher Loadout

For players who specialize in breaking fortified bases, the RPG-7 plus the M16 MKII offers a balanced push. The RPG-7 deletes walls and doorways, and the M16 MKII gives you a stable mid-range weapon for cleaning up defenders after the breach opens. This loadout works best in coordinated squads where one player breaches while teammates stack the entry.

For a deeper look at which weapons currently top the meta, the Base Wars most powerful gun ranking tracks DPS and match impact for every gun in the game.

Frequently Asked Questions

What is the best weapon in the Base Wars weapons list for new players?

The M16 is the strongest starter-friendly weapon because it unlocks at Tier 2, deals solid 36 body damage with a 1.5x headshot multiplier, and has manageable recoil for learning burst control. Pair it with the MP5 for close-range fights, and you can clear most early matches without spending Robux on game passes.

How do you unlock all weapons in Base Wars without spending Robux?

Grind in-game cash by playing objective-focused matches on shorter maps, where round completion bonuses stack faster, then buy weapons directly from the in-game armory. Open every BW Crate you earn from match rewards, and prioritize cash saving over cosmetic variants so you can afford the DKH-16 and DMR X at Tier 7.

Which Base Wars assault rifle has the highest damage per shot?

The DKH-16 leads the assault rifle class with 48 body damage and 700 RPM, which gives it the highest single-shot kill ceiling among ARs. It requires controlled recoil management, so practice tap-firing at medium range before taking it into ranked matches.

What is the strongest sniper rifle in the current Base Wars meta?

The Gold Sniper is widely cited as the strongest pure sniper because of its 145 body damage, 2.5x headshot multiplier, and 2.0x optics. The DMR X is a strong alternative if you want a faster fire rate and an underbarrel pump shotgun for emergency close-range defense.

Are game passes worth buying for unlocking weapons faster in Base Wars?

Yes, if you play daily. The VIP Game Pass applies a permanent discount to weapon prices, boosts cash rewards per kill, and unlocks exclusive weapons that are otherwise gated behind crate drops. Casual players who log in a few times per week will see slower returns, while dedicated players can save thousands of in-game cash within the first week of VIP.